Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
Graphics and technology firm ARM has made the evaluation codec for its ASTC technology available on GitHub. ASTC stands for Adaptive Scalable Texture Compression, a new technique devises by ARM and ...
The current flagship for ARM's mobile graphics technology is undoubtedly the Galaxy S III, which contains a quad-core Mali 400 GPU and delivers some wild benchmark scores. By the end of this year ...
Further extending its embedded video engine (EVE) product offering, Bridgetek has introduced the BT815/6 series of graphic controller ICs for next generation HMI development. Support for the Adaptive ...
27 th February – Further extending its multi-award winning embedded video engine (EVE) product offering, Bridgetek has now introduced the BT815/6 series of highly advanced graphic controller ICs for ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results