When Death Stranding came out in 2019, I did what a lot of people apparently did: Played it for an hour, thought it was a bit weird, and didn't pick it up again until years later (in my case, 2022).
Nothing in games works harder at grounding you in the emotion of the moment than its score. Often moments are punctuated by ...
From the launch of the first game, Death Stranding has always been about movement. In fact, it is so much about movement that the first game has long been defined by many as a walking simulator due to ...
Death Stranding was a bizarre game. The first from Hideo Kojima’s production company after his drama-laden exit from Konami, it was almost a experiment that felt familiar in some ways but absolutely ...
Death Stranding 2: On the Beach, Hideo Kojima’s follow-up to the game which has you making deliveries across the whole of America, launches later this week on 26th June. That is unless you’ve ...
Longtime Kojima Productions composer Ludvig Forssell expanded on the sequel's sonic identity with Hideo Kojima's blessing to interpret its story. Reading time 9 minutes Hideo Kojima‘s long-anticipated ...
The first time stepping into “Death Stranding” is bewildering. It’s a post-apocalyptic game without aliens, zombies or thermonuclear war. Rather than dealing with those familiar cataclysmic problems, ...