Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM) and Shader ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
Today we are getting an expansion of the 3DMark GPU benchmark's family with the introduction of the new Speed Way benchmark. The new benchmark incorporates Microsoft's DirectX Raytracing (DXR) ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
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Why Microsoft keeps updating DirectX 12 instead of making DirectX 13
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release ...
DirectX12 shipped in 2015 with a simple goal: give developers more control so games run faster, look better, and scale across ...
A new update for the PC version of Forza Horizon 5 will be deployed on Tuesday, November 8th, which aims to boost framerates via NVIDIA DLSS Super Resolution or AMD FSR 2, enhance DirectX ray tracing ...
Last week, Mojang announced that the Minecraft Super Duper Graphics Pack (SDGP) that Microsoft had promised back in 2017 was canceled, permanently. No additional information was offered on why the ...
GameSpot may get a commission from retail offers. Thanks to the latest Steam Deck beta update, players can now enable ray tracing in Doom Eternal on the handheld device. Specifically, ray-traced ...
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