GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we talked about alignment swapping, so naturally, let’s swap and ...
Sumi Das has been covering technology since the original dot-com boom. She was hired by cable network TechTV in 1998 to produce and host a half-hour program devoted to new and future technologies.
From the silent, suspenseful hum of a predator in the shadows to the piercing shriek of an impending apocalypse, a video game's sound design can be its most powerful weapon. We've all been there: a ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
EGM readers should be familiar with the magazine's monthly Take This Job column that profiles industry related gigs. Some are cool, some are not ("But I don't want to program for 80 hours a week!").
Sony recently confirmed that the PS5 DualSense controller will be able to generate haptic feedback based on corresponding in-game sound effects. The news comes from a recently filed Sony report on the ...
The Last of Us Part II is defined as much by the intensity of its sounds as its gameplay, and it’s now clear just how much effort Naughty Dog put into those effects. Sound designer Beau Anthony ...
Video games have so many iconic sound effects—hearing the simple “ga-ling!” of the Nintendo coin can invoke a nostalgia as powerful as any memory of actually playing a game. From the Mario’s ...