The Gunstringer is one mean-spirited puppet. This undead cowboy craves revenge in the worst way and remorselessly slays both those who wronged him and others who just happen to be in the way. Sound ...
The phrase "on rails" has something of a negative connotation in the video game industry. It implies that one's game design is lazy, or that it takes freedom away from the player. As developers come ...
This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. What I'm about to say will ruffle feathers, but here it ...
The Kinect has occupied a prominent place of shame in my living room for the past several months: smack-dab in front of the TV and collecting dense layers of dust. I suspect mine is far from the only ...
I just played the first "hardcore" Kinect game. Sitting down, even. It's kind of crazy to think that this is an XBLA game. What followed was a "guided" run through a vibrant Old West setting, heavily ...
GameSpot may get a commission from retail offers. You don't need to be ambidextrous to play The Gunstringer, but it sure wouldn't hurt. This quirky Kinect game requires you to use both your hands to ...
Best of all, it seems to work. Levels start out as gentle assault courses filled with the odd fence to hop past, before throwing in prickly cacti, rolling boulders to avoid and explosive barrels to ...
Gears of War 3 has only had, let's say, a billion of advertisements all over the airwaves, so we figured we'd kick off this edition of the Video Game Roundup with a look at the the final game in the ...
As recently as yesterday, Child of Eden was the best reason to own a Kinect for your Xbox 360. It’s still out there and still worth every penny, but the “best reason” award has officially changed ...
Twisted Pixel is one of the few developers capable of making games that are funny. Not just games with a few jokes in the cut-scenes, but games that play around with the nuts and bolts of the medium ...
One of the side-effects of discussing games designed for disruptive new technology is the need to establish whether the controls work as intended. It happened with Wii, with iOS, and it’s happening ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results