'Silver Lining' is a column from freelancer Taylor Cocke dedicated to highlighting moments of real potential in less than perfect games. This week he examines Saber Interactive's Inversion. The ...
Perhaps the problem with Inversion is that it’s not much more than the skeleton its genre provides. As a third-person cover-based shooter, it plays like a poor man’s Gears of War with its grenades ...
As a kid, there were only two things I truly loved: playing with a motley assembly of action figures, and reading Ender's Game. Inversion, somewhat implausibly, manages to combine Past Me's favorite ...
Five minutes into Saber Interactive’s “Inversion,” there were two major comparisons to make. First, the plot seems a little like that of the much-maligned movie “Battlefield Earth.” Second, the game ...
Inversion makes no attempts to hide what it is. It's as pure a product of video game maths as you're likely to get - and the maths, it has to be said, doesn't look too bad on paper. This is Gears of ...
Based on the opening chapters of Saber Interactive's topsy-turvy third-person shooter, the true stars of Inversion appear to be the humble force of gravity and computational power of the Havok Physics ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results