It’s not easy to make a video game. A lot can go wrong at virtually every stage of the process, as developers, writers, ...
Our advice columnists have heard it all over the years—so we’re diving into the Dear Prudence archives to share classic letters with our readers.Submit your own questions to Prudie here. I work for an ...
BC: Hey Wilbert! First off, how have things been going for you lately? WR: Very grateful for the reception of my recent scores, certainly! We live in very uncertain times, but games are a passion that ...