Hi , Im trying to write code a my Procedural Platformer Game , but i have no idea where to start. Ive looked up A* Pathfinding in general, but i cant seem to find A* Pathfinding with Procedural ...
If you are making an RPG or RTS game, chances are that you will need to use some kind of pathfinding and/or local avoidance solution for the behaviour of the mobs. This article gives you a detailed ...