PhysX requires shader resources, colour and texture operations are free to continue. With GPUs becoming more and more shader-heavy (as well as the driver free to 'offload' back to the CPU, which is ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
Graphics chipmaker announces that its PhysX technology is now available to Wii developers, after a similar announcement regarding the Sony PlayStation 3 on Wednesday. Brooke Crothers writes about ...