Games use random rewards to keep players interested and excited. Getting a prize at unexpected times, like from loot boxes or daily login bonuses, often makes people want to keep playing. Game ...
Taylor Hardwick is employed under funding by the Australian Research Council (Future Fellowship #220100076; DECRA #240101275). She is a board member of both Freeplay, a Melbourne-based independent ...
A new study of more than 1400 adults who gamble and play online video games has found loot box buying is associated with real-world gambling, video gaming addiction, and other mental health issues.
We are back for another look at how different countries are regulating loot boxes. There is certainly less preoccupation with the legal question of whether loot boxes are banned as a form of gambling.