Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Much of the die space of modern GPUs is given over to functionality that's not part of the traditional rendering pipeline. Sometimes, that feels like a bit of a waste. Which is why Microsoft's new ...
PCWorld reports Microsoft is embedding AI into DirectX with new tools called DirectX Linear Algebra and DirectX Compute Graph Compiler to revolutionize game rendering. Major chip makers AMD, Intel, ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...