With the release of iOS7 just around the corner, clamor over the changes Jony Ive will institute is growing. The general consensus—on this site and elsewhere—is that Apple is about to get a flat ...
Years ago, as Apple was preparing to launch a more polished version of iOS, the late Steve Jobs would frequently call in members of his human interface design team to go over the system’s veneer.
Skeuomorphism, at a basic level, means borrowing design concepts inherent to an old technology or approach while implementing new design. Examples include a “yellow pad” background representing notes ...
Just a year and a half ago, we noted the demise of skeuomorphism in Apple interface design. Today, Co.Design’s John Brownlee points out that “the most-hated design trend” is back with Apple Watch’s ...
The popular debate that made skeuomorphism a household word among a certain class of people started around the release of iOS 7, when the iPhone interface switched from a rich, metaphorical design ...
Audie Cornish talks with Austin Carr, design and technology writer at Fast Company, about Apple's use of skeuomorphic design. It's when an object retains the look of something old and familiar like ...
Of course the big story today is going to be whatever it is that Apple announces we will all shortly be able to buy. But there's also time to have a think about deeper structural issues rather than ...
Design in the digital age has become a controversial topic, with the rise of skeuomorphism dividing opinions. Skeuomorphism is a design principle where new objects take on the appearance of the old, ...
One of the biggest shake-ups we’ve seen in the iOS user-interface was the replacement of skeuomorphism – making things look like real-life objects – with the complete opposite in iOS 7. Where once we ...