OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
Unity’s Procedural Building Builder now allows rapid creation of varied low‑poly buildings in the editor or at runtime through controlled profile systems. It supports optimized meshes and consistent ...
New AI-powered Blender plugins and established asset marketplaces are streamlining how 3D game art is produced, giving smaller teams access to capabilities once limited to large studios. Tutorials ...
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