Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline. In the ...
Vulkan shaders are a vital part of graphics on Linux devices, allowing for much better visuals. Skipping processing of Vulkan shaders may cause temporary game stutter but has no lasting effects.
To help accelerate graphics post-processing, neural shaders, physics simulations, and machine learning inference on the GPU, DDK 25.2 implements support for VK_KHR_cooperative_matrix. This extension ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
Minecraft has recently announced an array of major overhauls and changes, including the transition from legacy OpenGL to Vulkan. This new graphics API is set to modernise the graphics and improve ...
What is Vulkan? Details on the Vulkan SC safety-critical standard. How much do Vulkan and the variant Vulkan SC differ? March 1, 2022 marked a pivotal day in the world of safety systems: The Khronos ...
Beaverton, OR – December 16, 2020 – Today, The Khronos® Group, an open consortium of industry-leading companies creating advanced interoperability standards, announces that LunarG has released the ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...