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Linux Gaming: Do You Need to Wait for Vulkan Shaders?
Vulkan shaders are a vital part of graphics on Linux devices, allowing for much better visuals. Skipping processing of Vulkan ...
The Khronos Group announces the ratification and public release of the Vulkan Ray Tracing provisional extensions, creating the industry's first open, cross-vendor, cross-platform standard for ray ...
Update, December 14, 2018: The latest Steam update has introduced a new feature, Shader Pre-Caching, specifically to improve performance for Vulkan and older OpenGL games. It seems Valve are still ...
Beaverton, OR – December 16, 2020 – Today, The Khronos® Group, an open consortium of industry-leading companies creating advanced interoperability standards, announces that LunarG has released the ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
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