The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
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PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.
Fans of PlayerUnknown's Battlegrounds have taken to improving the game's lacklustre UI with their own inventive designs. PlayerUnknown's Battlegrounds' user interface is functional, it's very much ...