The Unity character rigging landscape has hit a major inflection point: the beloved Dynamic Bone asset is officially deprecated, leaving a gap for developers who need realistic secondary motion ...
OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
In this tutorial repository and accompanying video series, you'll learn how to make a configuration-driven gun system with ScriptableObjects that will be able to have: If you're following along with ...
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