Creative Director Al Hope and Animation Director Simon Ridge gave us the full details on why Creative Assembly took a decade ...
12 years is a long wait to play the sequel to one of your favourite games of all time. During that decade-plus stretch, I’ve re-played the original Alien: Isolation multiple times, analysed its ...
Hundreds of video games were shown at June’s annual bonanza. After watching more than 15 hours of showcases, our video games editor picks the highlights ...
These wildly different films explore the wondrous, and sometimes terrifying possibilities of contacting extra-terrestrial life.
Creative Assembly wants Alien: Isolation 2 to be as memorable as the first game Creative Director Al Hope says the new exterior setting "feels like a natural evolution of the experience" The alien ...
In honor of America's 250th birthday, here are 50 must-see American movies that celebrate who we are, who we've been and who ...
I first saw Onimusha: Way of the Sword at last year’s Summer Game Fest, but I didn’t get to go hands-on with it myself until the Tokyo Game Show. It was the best game I played at an absolutely stacked ...
Over a decade ago, SEGA and Creative Assembly introduced the world to Alien Isolation, and to this day, it remains the single best Alien game ever developed. It was basically perfection, and sadly, ...
For as iconic and influential as the original Tomb Raider game was, it’s quite rough around the edges and hardly holds up to modern gaming standards. With that, Crystal Dynamics and Flying Wild Hog ...