Abstract: The integration of generative artificial intelligence (AI) with virtual reality (VR) is reshaping how immersive environments are designed, personalized, and experienced. Unlike traditional ...
The world's earliest computer was a silk loom built in China over two millennia ago, according to a claim made by China's ...
Within a matter of minutes, the headsets can transport them to Europe, immerse them in the ocean depths or send them soaring ...
Valve's Steam Frame is hitting shelves in early 2026, and it's already looking to be the standalone VR headset to get thanks ...
Overview: Unity and Unreal Engine dominate VR development with robust ecosystems, cross-platform support, and ...
Background: Currently, virtual reality (VR) simulators are of increasing interest for surgical training, but there is no systematic review exploring the advantages and disadvantages of VR in ...
Abstract: Neurofeedback training (NFT) has been widely used in motor rehabilitation. However, NFT combined with motor imagery-based brain-computer interface (MI-BCI) faces challenges such as mental ...
Open Computer Use is an open-source platform that gives AI agents real computer control through browser automation, terminal access, and desktop interaction. Built for developers who want to create ...
The inheritance of techniques has long depended on a master's direct and personalized guidance. Spatiotemporal constraints, a scarce and aging workforce, long apprenticeship duration, and the lack of ...
Virtual reality (VR) offers a solution for complex health care education, enhancing nursing students’ clinical thinking. Objective: This study applied the Nonimmersive Virtual Reality System for ...
In 2009, I was an office drone pretending I gave a toss about insurance premiums, at least by day. By night I was carving up the world, fiddling with firing lines and worrying about getting hundreds ...