A quick hands-on proof of concept shows how Visual Studio's new custom-agent framework can be aimed at a real Blazor project, along with what else is new in the March update.
OpenClaw's Node for VS Code extension proved it can support a real local file-based workflow, but on Windows the experience still feels more like early infrastructure than finished tooling.
The developers of XCOM 2 reveal the challenge of making procedural maps for their turn-based tactical game, including why ...
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