Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
Rawad Akar, the developer behind Self-Balancing Active Ragdoll, has launched Flesh Dynamics, which adds procedural soft-body motion and collision response to animated characters in Unity. With this ...
Boost your Minecraft FPS in 2026 with the best video settings, Java RAM/JVM tuning, performance mods, GPU fixes, Bedrock tips ...
Unity's official plugin for Codex is an official plugin that gives OpenAI's Codex Unity-written skills, so the agent works from Unity's own guidance for jobs like sprite atlases, URP renderer features ...
The leaked NVIDIA DLSS 5 Neural Rendering implementation is now running on GeForce RTX 30 series GPUs. This comes shortly after modders patched the Blackwell-targeted library to work on RTX 40 series ...
A massive malvertising campaign is using fake Solana, Luno, and TradingView webpages with malicious JavaScript that instructs browsers to assemble malware directly in memory. The operation has been ...
#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good ...
You can take the first step toward developing your own iOS apps with this crash-course at Udemy. Do you have an app idea but no way to express it? Remedy that. Make your app a reality.