New AI-powered Blender plugins and established asset marketplaces are streamlining how 3D game art is produced, giving smaller teams access to capabilities once limited to large studios. Tutorials ...
Unity’s Procedural Building Builder now allows rapid creation of varied low‑poly buildings in the editor or at runtime through controlled profile systems. It supports optimized meshes and consistent ...
According to @emollick on X, a demo shows procedurally generated Bruegel-style scenes populated with many small worker figures, indicating advances in generative image pipelines that can compose dense ...
This is an expreimental package for my game. I will continue to develop it but don't expect it to be fully complete. You can always create issues if you encounter a bug or you can make a feature ...
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the ...
Abstract: Procedural Content Generation (PCG) is the use of automatic techniques to create content for games, varying from the generation of fundamental units such as textures or sound to complex ...
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform Unity (NYSE: U), the world’s leading game engine, and ...
Garth DeAngelis remembers being in the room when Firaxis chose to ditch XCOM: Enemy Unknown's procedurally generated maps. Despite being a feature of the original 1994 game, when Firaxis tried to ...
Automating the development of machine learning algorithms has the potential to unlock new breakthroughs. However, our ability to improve and evaluate algorithm discovery systems has thus far been ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
In this tutorial, we build a fully stateful personal tutor agent that moves beyond short-lived chat interactions and learns continuously over time. We design the system to persist user preferences, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results