【免费下载链接】UnityTutorials-RTS The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with ...
Hello everyone, my name is Dmitrii Ivashchenko, and I'm a Software Engineer at MY.GAMES. In this article, we'll talk about developing a user interface in Unity based on states and markup of elements.
We’re happy to announce that we’ve launched a new technical e-book, Create modular game architecture in Unity with ScriptableObjects, which provides best practices from professional developers for ...
In this tutorial repository and accompanying video series, you'll learn how to make a configuration-driven gun system with ScriptableObjects that will be able to have: If you're following along with ...
其实熟悉NGUI的人,应该知道 实现渐隐渐现 FadeIn/Out 效果是很方便的,因为父对象 的 改变会自动影响到子对象。 比如 UIWidget、UIPanel等组件都有 Alpha属性,在Inspector面板上可以直接设置拖拽的 ...
We recently published two blog posts, Five ways to speed up your workflows in the Editor and Speed up your artist workflows, both based on our e-book for professional developers, 70+ tips to increase ...
A complete guide to implementing Unity In-App Purchases (IAP) for Android and iOS using Unity Gaming Services. Includes setup, product configuration, testing, best practices, and troubleshooting.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR, where we all use Unity and Unreal Engine. As a Unity developer, I think ...
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